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Front material - this is the material which is going to be used for front-side faces as defined by the object normals.
Back material - this is the material V-Ray will use for back side faces as defined by their normals.
Use back material checkbox - when this is off, V-Ray will consider both sides assigned with the front material. When this is on, you can assign a different material from the front one.
Translucency - this determines which side (front or back) relative to the camera is more visible in the rendering process. By default this value is 0.5, which means that both the side facing the camera, and the one facing away from it, will be visible to the same degree. When this parameter is closer to 0.0 the more of the material facing the camera is going be seen. When it is closer to 1.0, the more of the back material is seen.
Force single-sided sub-materials - when is is on (the default), the sub-materials will render as one-sided materials. Turning this option off is not recommended. Example 1: Translucency value (Front vs Back material)
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